The show went on indeed. Looked a good race, I enjoyed watching the action especially mid-race. Hard luck for church who ran out of fuel last lap on the hangar straight!
I guess two-stops turned out to be the better strategy this time. It’s been an interesting balance in different races, nice to have that variability
You’re most welcome to join. We haven’t seen the Alfa on track in a few races so it’s all yours.
lol, the good news is your passenger will be replaced by four-fifths of a flyweight boxer for next time
I thought it was a fun event on the whole. Nice to get back to the sprint racing we used to enjoy in the olden days of flag-to-flag :)
Go-karts were a bit tricky but all the races were action packed and very close. The mazda got a lot more strung out, I guess that’s inevitable since you need a lot more precision to drive it fast, but I actually really liked the car. Some great drifting!
I recorded some of the races, some fun moments (and chat)
I gather that the brakes on the RSS are ridiculously sensitive. Of course, that’s something we might be able to fix if the car is otherwise good.
Great to see you around again Marcelinho. Hope you are able to join some more races this season :)
I was unconvinced about this softest tyre start rule when Bobby first suggested it, but it seems to work rather well :)
Congrats to Mostafa from me too. Joining a pretty exclusive club of drivers who’ve won on their FtF league debut :)
Hi Alistair, there is just the one race left this league season at Bahrain tomorrow. You are very welcome to join up, all the details are on the homepage.
> the funny bit is that as I went past I leant to the left in my chair – I’d like to think it helped :)
Ha, I often do exactly the same thing! It hasn’t failed me yet :P
Sorry your comment didn’t appear straight away, I think with all those links it was flagged.
I haven’t seen any race action recently so I can’t really comment on any of these incidents. I just hope that your bad luck will even out over time, that was always my experience.
Maybe some are getting too gung-ho on the brakes – not that getting braking points right is easy in F1 cars, though, especially at the start. I will talk with Bobby about whether we have patterns bad driving that we can address.
But I can say one thing: “nothing in mirrors” is a rather feeble excuse. If the combination of your camera view and the car model means you can’t see much in the mirrors, then you ought to (a) turn on the virtual mirror or use a look back button, and (b) install Helicorsa as recommended so that you know where cars are around you. Otherwise I fear you might take some blame for poor positioning of your car relative to others.
It’s a shame isn’t it. What makes me sad is losing Tilke’s greatest hits – Malaysia and Turkey. He definitely peaked too soon.
I have to point out that raising the damage level would only make the problem worse.
Nobody brakes too late and hits the driver in front on purpose. Lap 1 where the cars are all bunched up is difficult for everyone, and a higher damage level won’t solve that. Drivers might be less brave but they will still misjudge braking points.
All it would achieve is to make those unfortunate incidents into race-enders. How does that help?
Everyone makes mistakes and what we care about is seeing the right reaction. That’s why we rarely give a penalty if you bump into another driver but are polite enough to wait for them.
Deliberately crashing into a fellow driver is not the right reaction.
Apart from the blue sky in the mirrors it works a treat :)
It’s done the same way for rainbow road!
Hi Maxuus, welcome to FtF :)
Looks like there is still space, we had a lot of people coming and going in the last few weeks. Grab the downloads listed above and just let me or BobbyDeacs know if you have any questions. See you on track soon!
We are also doing the Maserati first so you could just show up 15 minutes in :)
Hi and welcome. Just let us know if you have any questions or need a hand. BobbyDeacs will be sorting out teams and cars soon as we’ve had a lot of new sign-ups.
It was terrific fun as ever. The sleeper car was the most hilarious :P
I’ve added the results above.
5 years gone fast eh…
Can’t wait for the minigames. Gonna be hilarious as ever :D
Best of luck :)
Great race. Ended up last on lap 1 so I had fun coming back through.
Jakkinen, that 10-lap battle in the middle stint was brilliant, you were too good at defending the inside line :) I was just lucky to come clear after the 2nd pitstops.
Hi, we certainly do have free spaces. Not sure about exactly what teams because we need to check who is active but you are most welcome to join.
Let us know if you have any queries and see you on track :)
Well that’s one upside to Tilkedromes I never considered: if your PC freezes the chance of crashing is a bit less :P
The corner-cutting detection was a bit too harsh at the left-hand part of the fast chicane (T11).
With those warnings removed we had no corner cutting penalties at all, I think for Melbourne that’s an FtF record :)
Some great battles and the updated sounds/car models are brilliant!
More sign-ups are always welcome :) Just let Bobby know if you have any questions.
Wow, think we have a winner :P
Lots of fun to watch and some awesome battles. Ton vs Piotr and Marcelinho vs Jakkinen were my favourites. And BMW power :P
I guess you’ll need to lower your graphics settings (if they can go any lower :P) – when there’s lots of people in the race it’s more demanding especially on the CPU.
Welcome Dani. See Bobby’s advice in the message just above on what stuff you need to download and install – just let us know if you get stuck.
You can find our practice server by searching for “Flag” in the in-game server browser, that’s the best way to get familiar with the car and our race conditions.
Lol, woops. The only back-to-back pair of races is China and Bahrain I think.
The post for Spa will be up tomorrow :)
Yep, I would definitely recommend that or using a mute key (Settings -> Keybinds, toggle mute).
You can also adjust the activation threshold under Settings -> Voice -> Input Sensitivity (untick the box and move the slider). It’s probably too low by default.
Lol
Er, the event starts at 20:30
The timing stats (linked in the menu at the top) come from stracker, while we get the results directly from the game.
Car setup is also a familiarity thing I guess. Once you find some tweaks that suit you and make it a bit more predictable to drive they’ll probably work everywhere :)
Not late at all, more signups are always welcome :)
Make sure you download the files now listed in the post above. The server is online for practice, details on the right – let us know if you have any issues.
Great footage again. Especially enjoyed the little gaggle of cars battling under blue flags as Storm Cloud made his way through. Shayan looking deep in concentration at the end (10:43) :P
Then replace the data.acd file with the version from the physics update linked above.
Great video Bobby :)
Very impressed by some of the wheel-to-wheel action, especially through all of Mugello’s fast corners that are hard enough to get right when you’re on your own!
The game isn’t that good at estimating fuel consumption, I think apps like RaceEssentials are more useful for that.
As for pace, I wouldn’t worry too much – fast tracks like Mugello tend to exaggerate the difference between drivers. It’ll probably be much tighter at Hockenheim next week :)
Once you’ve had a discord account for 5 minutes you’ll be able to join the server. Just press the plus to join a server and paste in the URL.
Hmm, weird. We’ll look in to that one, thanks for mentioning it
The idea is that a lower setting means less engine braking, so longer braking distances and more fuel consumption, but a more stable rear end under braking. And the opposite for a high setting.
It’s not actually related to KERS, just helps counteract the effect of harvesting under braking in cars that do have KERS.
That all said, I haven’t tried it in this car. Not sure how big a difference it makes.
Recorded 5 of the events – you can find the videos on my youtube channel.
Interesting to hear that you think the F138 feels more alive. Do you feel the same on a track with fewer high speed corners, like say the Nurburgring?
The FW31 does have so much grip, it feels a bit too much. We would probably reduce the track grip a bit if we drove it compared to the other cars.
Sounds good!
The calendar will be published along with a sign-up post for the new season some time after Christmas.
With regard to being notified, there will be a post on the homepage before each race with a vote to say if you will attend. You can also keep an eye on the calendar and we try to publish the events on our steam group. If you have any suggestions for other ways to notify drivers of upcoming races, let me know :)
Hi guys, great to have you onboard :)
Planning is underway for a new season hopefully starting in January. We’ll have more news in the next couple of weeks.
Currently the FW31 mod is the favourite for our choice of car. You may want to download it and let us know what you think.
We’ve been in touch with the current developer of the Williams mod, so if you have any feedback about what could be improved on the car feel free to comment below :)
So far we are looking at fixing the fuel consumption and repair times, and making the ride height a bit more forgiving when off-track.
Better or worse than the granny scooter?
Nope, this is the first official outing for the Williams.
We’ll leave the server online afterwards with the F2002 & FW31 if you fancy trying them out at some point.
Server is now online if you want to get an early taster :)
First impressions: of the 3 cars, I find the F138 a bit boring and predictable. The F2002 and FW31 are both great, my personal favourite is the Williams for its directness – I guess it suits my driving style a little better.
Oh, and make sure to map a KERS button since the F138 and FW31 both have it.
Thanks guys :) Hopefully next year is gonna be even better!
12:40 outside of Copse… :O
Great! Server is online for practice, see you this evening.
Oh, is the app not detecting that? Another turn to check on the replay then.
All this is because for some reason Kunos has specified lots of the run-off areas as being part of the track. It’s a bit frustrating.
That’s right. The Silverstone race is next Saturday at 20:30 Amsterdam time.
We can’t set a very long practice period without it breaking the server, so it will just loop through practice-qualifying-race sessions. You can always use the skip session vote.
We had some issues earlier, should be online again now.
Regarding the rules, the FtF rules app linked above is what monitors corner cutting, DRS and refuelling, so make sure you have it installed and on your screen.
Welcome and see you on track :)
We have only identified one area: it’s not allowed to use the second pit lane exit before turn 11 (end of the second DRS straight) to get a better entry to that corner.
From now on there’ll be a short drivers meeting on TS at 20:30 when the event begins, before we do the practice starts, just for a couple of minutes. Yuck will introduce it this weekend. We hope this will give a clearer opportunity to make sure everyone is familiar with any particular rules :)
Close racing and what a finish in Abu Dhabi, shame you lost out :p. Great stuff :)
Ha, of course. wow²!
< 5 hundredths after 3 minutes… wow!
Wow, never seen so many tank-slappers, looked more like dirt rally than F1 :p
Well you found it, this is that page :)
See the advice above, any questions let me or @YuckierDragon know.
Server is online, the password is written in our teamspeak channel. Details are on the right hand side of the website.
You can see the race time above – all our times are Amsterdam time.
Of course, welcome :)
Be sure to grab the necessary downloads, and let us know if you have any questions.
Great editing :) Looks like there were some awesome battles, good stuff
Website was migrated this morning, just teething problems…
Edit: fixed now :)
It’s gonna be hilarious :D
Cota = Austin. We’ll be racing there in the SF15-T league in 2 weeks time :)
Sounds exciting! Good luck and hope you do well :)
You’re always welcome to drop in when you don’t have other engagements, of course.
Nice video, some good action there :)
I can definitely recommend keeping an eye on the rules app in future, so you always know when you’ve received a corner cut warning.
Hope to see you at Suzuka!
All I saw yesterday was a bit of clumsiness. To be expected, this is only supposed to be a social league, after all. But when you drive angry, shit happens.
Hope to see you back on form soon enough :)
Some great racing. Suzuka was particularly close all down the field :)
Welcome folks, still space left. Grab the necessary downloads and see you on track :)
Just so everyone knows, practice conditions are 99% grip. Then we switch to dynamic track, with qualifying starting at 98%. It reaches 100% later in the race.
Ironically, the red pack didn’t solve that problem at all. Kunos just got around it by making the F1 cars much less stiff than they are in real life :/
Gosh, that thing was a nightmare to control.
Thankfully the FR3.5 is rather easier :)
It would be possible but somewhat more effort – and rules that require you to do something (e.g. using multiple tyre compounds) are much easier to accidentally break. Not a big fan of adding more things to penalise people for.
From what I’ve seen at Spa and Valencia, it looks like 150% is a good balance. I used hards for two thirds of the last race and it was a nice strategy option to have, but that’s not viable at Valencia.
It’s a fair idea when you put it like that, we’ll definitely consider it for future races.
Not a valencia fan myself so I’m glad some people like it!
There’s been no temperature change or update in the last week anyway. Track grip is now 99%, so maybe that’s allowing you to push the tyres harder?
Well, for me at least the softs work fine at Valencia in the current conditions. So it’s only super-softs that would necessitate really cold temperatures.
However, for most people the super-softs only last 25% of a race distance so I don’t think it’s worthwhile trying to make them viable as a race tyre. And temperatures are no problem in qualifying if you only do 1 hotlap.
It does rather depend on the nature of the track as well. Personally, I think it’s better to choose tyres that suit the conditions but it’s an interesting concept.
The drawback to random temperatures is that we’re just making things harder, I feel the car presents enough of a challenge as it is. Also, assuming they were set on the day it’s a bit unfair for people who aren’t able to practice on the server on Saturday afternoons. I’m more comfortable when we have time to test that the conditions are reasonable.
For whatever reason Bobby, it won’t let me reply to you directly..
Oh, it just won’t let the comments get too narrow :P
We could always ask Jan & Patrik how fond they really are of Haas.
Yes, I do. Not sure if these are core or surface temperatures though (probably some mixture).
SS: 85-110
S: 90-115
M: 105-125
H: 110-135
Any thoughts on the tyre temperatures?
For me, supersofts overheat at the rear but softs and mediums are fine. I treat supersofts as a qualifying tyre with this mod so I don’t see that as a big concern.
Of course, managing the tyre temperatures should matter just like in the real sport, be that through driving style or setup.
The low temps are nothing to do with hotlap times, we don’t care about that. We’re just trying to have the most options possible on race strategy.
Before AC 1.8, the softer compounds overheated way too fast to use in the race. The 1.8 update has changed things a bit so we will do some more testing in the coming week and adjust the temperatures appropriately.
Lol. I found using default aero and the “top speed” deployment setting worked quite well.
Great job, it was well deserved :)
Btw I was a bit confused for a moment, it’s helpful to use the same name on the website, in AC and TS.
I did my best to set a record for most spins in a race while still scoring points :p
Well done to John for his debut victory, and Raven and Shayan on the podium :) Also a great debut result for Storm Cloud.
When I look at the replay, I see you driving…
It’s not a big deal, just be aware of that in the future. Sorry for the confusion over time zones.
Please, don’t join the server and start driving while we are in the middle of a race.
We always have some people coming in and dropping out so we’ll sort you out a teammate sooner or later.
Welcome, please ask jac 69 to also sign up. You can pick a car and team name :)
We may also have to add some more skins, we’ll look into that.
Edit: Toyota and Arrows added.
We’re gonna be team Not Enough G-Force :p
Lol, no exploding tyres in our league I hope although you might cannon into the wall instead :p
We just go by what the rules app says in such situations. Spa kerbs are probably treated as part of the track so that wouldn’t be a warning. We mostly care about people who are just taking the mickey, rather than being super strict.
On the other hand, what makes a good league race is not half the field missing their braking points on lap 1 :)
It’s a balancing act. We will still be doing practice starts before qualifying, we just have to consider whether some sort of warmup is necessary.
As coret3x said I think that was just a bug – usually the session ends as soon as nobody else is on a lap. We still have to think about how we might do a warmup without disrupting the race start.
I’m going to team up with Knonkh in the Williams. Team name as yet undecided…
No worries, hopefully see you at Spa :)
Lol, I just remembered they’re called Manor now :p
Welcome! Server details are on the right of the page. Let me know if you have any questions.
Sounds good, welcome :)
Well, 50% is a good league race distance. We’ve always had interesting strategy choices with 200% tyre wear… more than 1 stop can definitely work, especially with the tyre temperatures.
The stewards took a look at this one – we felt that it was just a racing incident. You were very unlucky to get jammed up against the wall together though
Cool, sounds good.
Yep, it’s ok to miss a few races.
I would suggest joining the server and doing some practice, there are also timing stats so you can compare laptimes, currently at http://www.not.nu/server2.
We also have the F3 league if you want to try something a bit easier to drive ;)
Looks like you can just clear the DRS Activation button under Secondary in the controls settings, should be fairly easy to enable and disable it.
Why not just unmap the button in the in-game controller settings?
It’s just a pre-season race so no worries :)
The trouble is that with ABS on you lose the setup trade-off between aggressive and conservative braking/regeneration settings. Does it get any better if you fiddle with those?
That was last week’s event… this Saturday we’re racing at the Nurburgring, more info is on the homepage.
We’re compiling our own skin pack so I would suggest waiting for that if you just want the skins :)
Well zero hours is a long time…
How hard can it be? :p
Sad to hear about the washout this evening. Oh well, I guess a few too many people on holiday at once!
We’ll be back next weekend with another event which will be announced in a few days :)
We’ve just been fiddling with it, I believe it ought to be ok now…
No special rules for our first race. Refuelling is allowed, free choice of tyre strategy.
We’ll see how it pans out :)
You can do practice starts in the car park, what more could you want :p
Just a note that the F2002 compounds are meant to have different optimal temperatures but not much difference in grip or tyre life.
It is only possible to change the refuelling speed, as Rob said. Unfortunately that requires editing the car physics file.
Edit: I think the physics files for the F1 cars are encrypted so for now we can’t do anything.
Yep. Battery life is a bit rubbish these days though
When I get home I will see if my new PS4 controller is the right size…
This might sound stupid but I have a wireless PS3 controller jammed in the space in the top half of my G25, it’s the perfect size and works a treat. http://i.imgur.com/YuC7RHA.jpg
The server seems to be up to date. Are you able to join any other servers running at Silverstone?
Emil’s teammate has gone inactive so joining the BAR team sounds like a good plan. I’ll pencil you in there.
If you have any questions, feel free to get in touch with the race organisers (YuckierDragon and BobbyDeacs). See you on the server :)
Of course. Welcome :) you can download the necessary mods from the F2002 required content page.
Pro tip, click the calendar link at the top :P
As Shayan said you can’t really pull that off in the F2002 car.
But yes, if you drive totally inside a striped kerb that would be a cut.
Ok. The day isn’t set in stone yet, we’ll see what works best for most people.
Probably you need to turn down some settings so your PC can handle lots of online drivers on the circuit at once. Hope you can get it working for next time :)
Wow, that’s fantastic, better than I expected :)
Gonna be an exhilarating race I’m sure!
Very good question :p I’ve fixed it.
Welcome :) there will be a spot for you.
Since a few people have dropped out we’ll review the skin assignments next week before the next race.
There is a link near the top of on the F2002 results and standings page.
Better still, stick a comment on the Imola event post if you want to talk about practice, strategy etc :)
If you mean the replay file, yep, it will be uploaded soon
Good question… I don’t quite remember, we used it in our first season. It might be the version produced by OSRW.
Some people don’t have the DLC, and it’s not fair to prevent them from racing.
There is indeed, welcome :)
Wow, worst result was a single 3rd place. Amazing stuff Chicane :)
We don’t have a stream but you could watch somebody’s Steam broadcast, if it doesn’t affect their game too much.
After recent comments about rear tyre temperature, I had a look at the car physics and I don’t think it’s actually an issue.
The tyres should only lose 1% of their grip at 35° above or 20° below optimal temperature.
I suspect the actual problem is tyre wear: 95% grip is already difficult to drive with, and the difference between the compounds is quite small in terms of tyre life and grip.
I’m afraid it is a bit bumpy :( We do have another version but it’s even worse!
You’re after the compulsory apps download, try the big red link halfway down :)
We will make a skin pack before the season starts, so you’re welcome to make a custom skin and upload it :)
Hi folks and welcome to FtF!
There’s no skill level test, anyone who drives fairly is welcome :) You can probably get an idea of relative speeds if you join our server for practice, there’s bound to be some people online before the event on Saturday. You can also check out the server timing stats.
We will have a new sign-up post open for F2002 league shortly, so I will close the comments here for now.
A lot of people don’t have the 3rd DLC pack that contains Brands Hatch :)
Yep, absolutely :)
I think we’ll wait till after this season before choosing cars, also so we know exactly what teams will be available – there will be a new sign-up post perhaps late in December.
Welcome, that’s great :) The next season will probably start in early January next year, possibly racing on a Sunday rather than a Saturday.
You’re welcome to try out the car in the mean time, of course. If you have any questions let us know.
Sure thing. Have a practice on the server and let us know if you have any questions :)
I think caterham or toro rosso could use another driver :)
Welcome :) You asked to drive the Williams – one of the drivers in that team has disappeared so you can take his place, alongside Ukyo.
Regarding the car, don’t confuse our ACF1 car with the french ACFL mod. They’re quite different ;)
Make sure to download the required apps and circuits mods, and have a practice on the Flag-to-Flag server. Let me know if you have any questions.
For once an interesting video from me :)
Watch out for a pitstop fail and a couple of nice overtakes. Plus the best seat in the house to enjoy the Include vs Raven epic!
AC doesn’t seem to handle the 3rd/heave spring very well, or stiff suspension in general. The car is now softer but definitely more predictable and easier to control, in our view :)
I would suggest fiddling with the suspension wheel rates and travel range settings instead, both have a large adjustment range. The packers are not that stiff either, so the car shouldn’t be too pitch sensitive.
I recorded both races… Mugello wasn’t a pretty sight.
Welcome! Thanks for signing up here. The next race is Saturday 19th – the post where you can register as attending will be on the homepage from Tuesday.
Our AC server will be online for practice all week as well.
It’s a fun track. Lots of tricky changes of direction… how much should you compromise on one corner to take more speed through the next?
1 thousandth off pole, 35 grueling race laps and I lose out on the pitstop minigame – just my luck. Also watch out for a few kerb-induced 4 wheel drifts :P
We follow the same rules as Formula 1: when the leader finishes the race, everyone else can only complete that lap. Hopefully you heard me say “Last lap” over teamspeak.
There is currently a bug in AC that allows you to carry on racing, but that will be fixed in the upcoming v1.2 update.
Sorry about that. It’s ok to join late in qualifying, but by the time we’re on the grid it’s too late really, there’s no time to prepare for the race.
Hopefully see you there at Imola :)
Don’t worry about it, hope you get well soon :)
You haven’t seen the quality of the alternatives :P
And yes, we are eager to sync up with the real calendar where we can :)
I needed a sit down after I saw that move xD
No worries, that’s fine. Thanks :)
Thanks for the video, we will look at the incident.
A note to everyone: please send reports via private message to the stewards, not in public.
Here’s my full race video, recorded from the live stream :)
Thanks for letting us know. Have fun, hopefully see you in Hungary :)
Done. Apparently you don’t think much of the Manor :P
Welcome to all our new Spanish friends :)
Take a look at the signup list above, which is ordered by priority to race. We expect members to be able to make most of the races, otherwise you’ll be demoted in the reserve list.
A few of the regulars will be missing each race, so there’s a good chance that reserves can take part. If you’re on the reserve list, please send me a message before the race and I’ll check that there’s space for you to drive.
Spot on. You can only lose the race on lap 1, and I’ll be reminding people of this :)
Oh heavens no xD
No worries :) hopefully see you soon, we’ll keep you updated when F1 2015 becomes worth playing!
Some drivers do use it, quite a lot don’t. Your laptimes will catch up a lot once you’ve driven more laps, simple as that ;)
If you’d like to use stability assist, you have to turn it on yourself. You can do this by choosing practice mode from the menu, configuring your assists in the session setup bit and going to track – then your assists should be kept when you go online.
Naturally, it’s completely optional :)
I think Ton has teamed up with Skalpy now, but you might try getting in touch with Raven who is still teammateless :)
Team name: The Motivated Geeks
Drivers: Rhobium & SirRobSmith
1. Mercedes
2. Red Bull
3. Williams
Ok, that sounds fine to me :)
There’s still plenty of space, welcome :)
That was quite entertaining. And the music actually fitted rather well :) I guess we all need more practice at Spa :P
Here’s some highlights from our Silverstone race :)
I’ll get the ball rolling. I’ll be taking part, naturally :P
I probably can’t make Friday evenings.
Super!
Your addiction to colour filters reminds me of when people first discovered WordArt and insisted on using it everywhere.
Still, fun racing :P
I’m still making a few adjustments, I’ll put a link online very soon :)
I’ll probably try to make an installer or something as well, so it’s easier for people new to AC to get the mod working.
Edit: I’ve done exactly that, see above.
I look forward to it :D
My eyes are bleeding. 10/10, would endure again.
Oh man, that hairpin spin… the physics really screwed you there lol
I’m gonna start off with wheel settings. I found at first that my Logitech G25 felt very strange – quite loose around the middle especially.
But I found that by selecting the preset for my wheel first, then tweaking the button mapping, things were much better. I guess unless you choose a steering wheel preset, the steering is set up more for a gamepad.
Anyway, here’s my current advanced wheel settings:
All Deadzones: 0%
All Saturation: 100%
Steering Linearity: 1
As for force feedback, I’m still not happy with my configuration so I’ll leave that for someone else.
Also, if you visit the site on a smartphone you’ll now see a more mobile-friendly version of the website – for anyone who needs their FtF fix while out and about xD
The qualifying video is really cool :)
> Interesting idea re all 3 cars in 1 season
Storm cloud didn’t actually suggest that (:
The show went on indeed. Looked a good race, I enjoyed watching the action especially mid-race. Hard luck for church who ran out of fuel last lap on the hangar straight!
I guess two-stops turned out to be the better strategy this time. It’s been an interesting balance in different races, nice to have that variability
You’re most welcome to join. We haven’t seen the Alfa on track in a few races so it’s all yours.
Some videos I recorded
Gokarts:
https://www.youtube.com/watch?v=q-PTq7HtWAw
Monaco
https://www.youtube.com/watch?v=DSkJDmxUZ_Q
https://www.youtube.com/watch?v=uoqaVuNFnps
lol, the good news is your passenger will be replaced by four-fifths of a flyweight boxer for next time
I thought it was a fun event on the whole. Nice to get back to the sprint racing we used to enjoy in the olden days of flag-to-flag :)
Go-karts were a bit tricky but all the races were action packed and very close. The mazda got a lot more strung out, I guess that’s inevitable since you need a lot more precision to drive it fast, but I actually really liked the car. Some great drifting!
I recorded some of the races, some fun moments (and chat)
https://www.youtube.com/watch?v=Wumefuoce0s
[sorry about the flickering here, nvidia sucks]
https://www.youtube.com/watch?v=Vi5acsKongM
Really looking forward to this :)
I gather that the brakes on the RSS are ridiculously sensitive. Of course, that’s something we might be able to fix if the car is otherwise good.
Great to see you around again Marcelinho. Hope you are able to join some more races this season :)
I was unconvinced about this softest tyre start rule when Bobby first suggested it, but it seems to work rather well :)
Congrats to Mostafa from me too. Joining a pretty exclusive club of drivers who’ve won on their FtF league debut :)
Hi Alistair, there is just the one race left this league season at Bahrain tomorrow. You are very welcome to join up, all the details are on the homepage.
> the funny bit is that as I went past I leant to the left in my chair – I’d like to think it helped :)
Ha, I often do exactly the same thing! It hasn’t failed me yet :P
Sorry your comment didn’t appear straight away, I think with all those links it was flagged.
I haven’t seen any race action recently so I can’t really comment on any of these incidents. I just hope that your bad luck will even out over time, that was always my experience.
Maybe some are getting too gung-ho on the brakes – not that getting braking points right is easy in F1 cars, though, especially at the start. I will talk with Bobby about whether we have patterns bad driving that we can address.
But I can say one thing: “nothing in mirrors” is a rather feeble excuse. If the combination of your camera view and the car model means you can’t see much in the mirrors, then you ought to (a) turn on the virtual mirror or use a look back button, and (b) install Helicorsa as recommended so that you know where cars are around you. Otherwise I fear you might take some blame for poor positioning of your car relative to others.
It’s a shame isn’t it. What makes me sad is losing Tilke’s greatest hits – Malaysia and Turkey. He definitely peaked too soon.
I have to point out that raising the damage level would only make the problem worse.
Nobody brakes too late and hits the driver in front on purpose. Lap 1 where the cars are all bunched up is difficult for everyone, and a higher damage level won’t solve that. Drivers might be less brave but they will still misjudge braking points.
All it would achieve is to make those unfortunate incidents into race-enders. How does that help?
Everyone makes mistakes and what we care about is seeing the right reaction. That’s why we rarely give a penalty if you bump into another driver but are polite enough to wait for them.
Deliberately crashing into a fellow driver is not the right reaction.
Apart from the blue sky in the mirrors it works a treat :)
It’s done the same way for rainbow road!
Hi Maxuus, welcome to FtF :)
Looks like there is still space, we had a lot of people coming and going in the last few weeks. Grab the downloads listed above and just let me or BobbyDeacs know if you have any questions. See you on track soon!
We are also doing the Maserati first so you could just show up 15 minutes in :)
Hi and welcome. Just let us know if you have any questions or need a hand. BobbyDeacs will be sorting out teams and cars soon as we’ve had a lot of new sign-ups.
It was terrific fun as ever. The sleeper car was the most hilarious :P
I’ve added the results above.
5 years gone fast eh…
Can’t wait for the minigames. Gonna be hilarious as ever :D
Best of luck :)
Great race. Ended up last on lap 1 so I had fun coming back through.
Jakkinen, that 10-lap battle in the middle stint was brilliant, you were too good at defending the inside line :) I was just lucky to come clear after the 2nd pitstops.
Hi, we certainly do have free spaces. Not sure about exactly what teams because we need to check who is active but you are most welcome to join.
Let us know if you have any queries and see you on track :)
Well that’s one upside to Tilkedromes I never considered: if your PC freezes the chance of crashing is a bit less :P
The corner-cutting detection was a bit too harsh at the left-hand part of the fast chicane (T11).
With those warnings removed we had no corner cutting penalties at all, I think for Melbourne that’s an FtF record :)
Some great battles and the updated sounds/car models are brilliant!
More sign-ups are always welcome :) Just let Bobby know if you have any questions.
Wow, think we have a winner :P
Lots of fun to watch and some awesome battles. Ton vs Piotr and Marcelinho vs Jakkinen were my favourites. And BMW power :P
I guess you’ll need to lower your graphics settings (if they can go any lower :P) – when there’s lots of people in the race it’s more demanding especially on the CPU.
Welcome Dani. See Bobby’s advice in the message just above on what stuff you need to download and install – just let us know if you get stuck.
You can find our practice server by searching for “Flag” in the in-game server browser, that’s the best way to get familiar with the car and our race conditions.
Lol, woops. The only back-to-back pair of races is China and Bahrain I think.
The post for Spa will be up tomorrow :)
Yep, I would definitely recommend that or using a mute key (Settings -> Keybinds, toggle mute).
You can also adjust the activation threshold under Settings -> Voice -> Input Sensitivity (untick the box and move the slider). It’s probably too low by default.
Lol
Er, the event starts at 20:30
The timing stats (linked in the menu at the top) come from stracker, while we get the results directly from the game.
Car setup is also a familiarity thing I guess. Once you find some tweaks that suit you and make it a bit more predictable to drive they’ll probably work everywhere :)
Not late at all, more signups are always welcome :)
Make sure you download the files now listed in the post above. The server is online for practice, details on the right – let us know if you have any issues.
Great footage again. Especially enjoyed the little gaggle of cars battling under blue flags as Storm Cloud made his way through. Shayan looking deep in concentration at the end (10:43) :P
Make sure you have the latest public release of the car installed first (http://flag-to-flag.com/download/ac-williams-fw31/)
Then replace the data.acd file with the version from the physics update linked above.
Great video Bobby :)
Very impressed by some of the wheel-to-wheel action, especially through all of Mugello’s fast corners that are hard enough to get right when you’re on your own!
The game isn’t that good at estimating fuel consumption, I think apps like RaceEssentials are more useful for that.
As for pace, I wouldn’t worry too much – fast tracks like Mugello tend to exaggerate the difference between drivers. It’ll probably be much tighter at Hockenheim next week :)
Once you’ve had a discord account for 5 minutes you’ll be able to join the server. Just press the plus to join a server and paste in the URL.
Hmm, weird. We’ll look in to that one, thanks for mentioning it
The idea is that a lower setting means less engine braking, so longer braking distances and more fuel consumption, but a more stable rear end under braking. And the opposite for a high setting.
It’s not actually related to KERS, just helps counteract the effect of harvesting under braking in cars that do have KERS.
That all said, I haven’t tried it in this car. Not sure how big a difference it makes.
Recorded 5 of the events – you can find the videos on my youtube channel.
Here was the cat-and-mouse finale:
https://www.youtube.com/watch?v=yhiWyDvC7Pg
Interesting to hear that you think the F138 feels more alive. Do you feel the same on a track with fewer high speed corners, like say the Nurburgring?
The FW31 does have so much grip, it feels a bit too much. We would probably reduce the track grip a bit if we drove it compared to the other cars.
Sounds good!
The calendar will be published along with a sign-up post for the new season some time after Christmas.
With regard to being notified, there will be a post on the homepage before each race with a vote to say if you will attend. You can also keep an eye on the calendar and we try to publish the events on our steam group. If you have any suggestions for other ways to notify drivers of upcoming races, let me know :)
Hi guys, great to have you onboard :)
Planning is underway for a new season hopefully starting in January. We’ll have more news in the next couple of weeks.
Currently the FW31 mod is the favourite for our choice of car. You may want to download it and let us know what you think.
We’ve been in touch with the current developer of the Williams mod, so if you have any feedback about what could be improved on the car feel free to comment below :)
So far we are looking at fixing the fuel consumption and repair times, and making the ride height a bit more forgiving when off-track.
Better or worse than the granny scooter?
Nope, this is the first official outing for the Williams.
We’ll leave the server online afterwards with the F2002 & FW31 if you fancy trying them out at some point.
Server is now online if you want to get an early taster :)
First impressions: of the 3 cars, I find the F138 a bit boring and predictable. The F2002 and FW31 are both great, my personal favourite is the Williams for its directness – I guess it suits my driving style a little better.
Oh, and make sure to map a KERS button since the F138 and FW31 both have it.
Thanks guys :) Hopefully next year is gonna be even better!
12:40 outside of Copse… :O
Great! Server is online for practice, see you this evening.
Oh, is the app not detecting that? Another turn to check on the replay then.
All this is because for some reason Kunos has specified lots of the run-off areas as being part of the track. It’s a bit frustrating.
That’s right. The Silverstone race is next Saturday at 20:30 Amsterdam time.
We can’t set a very long practice period without it breaking the server, so it will just loop through practice-qualifying-race sessions. You can always use the skip session vote.
We had some issues earlier, should be online again now.
Regarding the rules, the FtF rules app linked above is what monitors corner cutting, DRS and refuelling, so make sure you have it installed and on your screen.
Welcome and see you on track :)
We have only identified one area: it’s not allowed to use the second pit lane exit before turn 11 (end of the second DRS straight) to get a better entry to that corner.
From now on there’ll be a short drivers meeting on TS at 20:30 when the event begins, before we do the practice starts, just for a couple of minutes. Yuck will introduce it this weekend. We hope this will give a clearer opportunity to make sure everyone is familiar with any particular rules :)
Close racing and what a finish in Abu Dhabi, shame you lost out :p. Great stuff :)
Ha, of course. wow²!
< 5 hundredths after 3 minutes… wow!
Wow, never seen so many tank-slappers, looked more like dirt rally than F1 :p
Well you found it, this is that page :)
See the advice above, any questions let me or @YuckierDragon know.
Server is online, the password is written in our teamspeak channel. Details are on the right hand side of the website.
You can see the race time above – all our times are Amsterdam time.
Of course, welcome :)
Be sure to grab the necessary downloads, and let us know if you have any questions.
Great editing :) Looks like there were some awesome battles, good stuff
Website was migrated this morning, just teething problems…
Edit: fixed now :)
It’s gonna be hilarious :D
Cota = Austin. We’ll be racing there in the SF15-T league in 2 weeks time :)
Good stuff. Servers should be up already.
Track download links are on the results page.
Sounds exciting! Good luck and hope you do well :)
You’re always welcome to drop in when you don’t have other engagements, of course.
Nice video, some good action there :)
I can definitely recommend keeping an eye on the rules app in future, so you always know when you’ve received a corner cut warning.
Hope to see you at Suzuka!
All I saw yesterday was a bit of clumsiness. To be expected, this is only supposed to be a social league, after all. But when you drive angry, shit happens.
Hope to see you back on form soon enough :)
Some great racing. Suzuka was particularly close all down the field :)
Welcome folks, still space left. Grab the necessary downloads and see you on track :)
Bit of action from the race start:
https://www.youtube.com/watch?v=Q5TKLslrQAM
Apologies for retiring, was hurting too much. Credit though to everyone who did finish the race, that’s what we like to see :)
Admin is running a bit behind schedule, blame me for that :)
We’ll get it all online today.
Welcome :) and bringing friends, even better.
I reckon we can distribute custom skins if you’re keen to make one.
Of course, you’re always welcome when you have time :)
Interesting concept :) Keen to know what others make of the idea.
For me, the appeal of wet races is the strategy choices you have to make rather than the lack of grip. Sadly, we can’t replicate that in AC.
My perspectives :)
https://www.youtube.com/watch?v=G6Ah7jNyVyY
https://www.youtube.com/watch?v=9saV-XZ_SMg
Oh dear, you’re quite right. Sorry :)
This isn’t even race 1 yet :P
Hope you can make it when the league starts anyhow :)
My point of view… not very exciting sadly :p
Highlights:
https://www.youtube.com/watch?v=PxBB3eO-xRs
Oh, we’ll do that later on.
Just so everyone knows, practice conditions are 99% grip. Then we switch to dynamic track, with qualifying starting at 98%. It reaches 100% later in the race.
Ironically, the red pack didn’t solve that problem at all. Kunos just got around it by making the F1 cars much less stiff than they are in real life :/
Gosh, that thing was a nightmare to control.
Thankfully the FR3.5 is rather easier :)
It would be possible but somewhat more effort – and rules that require you to do something (e.g. using multiple tyre compounds) are much easier to accidentally break. Not a big fan of adding more things to penalise people for.
From what I’ve seen at Spa and Valencia, it looks like 150% is a good balance. I used hards for two thirds of the last race and it was a nice strategy option to have, but that’s not viable at Valencia.
It’s a fair idea when you put it like that, we’ll definitely consider it for future races.
Not a valencia fan myself so I’m glad some people like it!
There’s been no temperature change or update in the last week anyway. Track grip is now 99%, so maybe that’s allowing you to push the tyres harder?
Well, for me at least the softs work fine at Valencia in the current conditions. So it’s only super-softs that would necessitate really cold temperatures.
However, for most people the super-softs only last 25% of a race distance so I don’t think it’s worthwhile trying to make them viable as a race tyre. And temperatures are no problem in qualifying if you only do 1 hotlap.
It does rather depend on the nature of the track as well. Personally, I think it’s better to choose tyres that suit the conditions but it’s an interesting concept.
The drawback to random temperatures is that we’re just making things harder, I feel the car presents enough of a challenge as it is. Also, assuming they were set on the day it’s a bit unfair for people who aren’t able to practice on the server on Saturday afternoons. I’m more comfortable when we have time to test that the conditions are reasonable.
Oh, it just won’t let the comments get too narrow :P
We could always ask Jan & Patrik how fond they really are of Haas.
Yes, I do. Not sure if these are core or surface temperatures though (probably some mixture).
Any thoughts on the tyre temperatures?
For me, supersofts overheat at the rear but softs and mediums are fine. I treat supersofts as a qualifying tyre with this mod so I don’t see that as a big concern.
Of course, managing the tyre temperatures should matter just like in the real sport, be that through driving style or setup.
No worries, hopefully see you in round 3 :)
Neat :)
Just a heads up, we have an FtF video intro
The low temps are nothing to do with hotlap times, we don’t care about that. We’re just trying to have the most options possible on race strategy.
Before AC 1.8, the softer compounds overheated way too fast to use in the race. The 1.8 update has changed things a bit so we will do some more testing in the coming week and adjust the temperatures appropriately.
Lol. I found using default aero and the “top speed” deployment setting worked quite well.
Great job, it was well deserved :)
Btw I was a bit confused for a moment, it’s helpful to use the same name on the website, in AC and TS.
I did my best to set a record for most spins in a race while still scoring points :p
Well done to John for his debut victory, and Raven and Shayan on the podium :) Also a great debut result for Storm Cloud.
When I look at the replay, I see you driving…
It’s not a big deal, just be aware of that in the future. Sorry for the confusion over time zones.
Please, don’t join the server and start driving while we are in the middle of a race.
We always have some people coming in and dropping out so we’ll sort you out a teammate sooner or later.
Welcome, please ask jac 69 to also sign up. You can pick a car and team name :)
We may also have to add some more skins, we’ll look into that.
Edit: Toyota and Arrows added.
We’re gonna be team Not Enough G-Force :p
Lol, no exploding tyres in our league I hope although you might cannon into the wall instead :p
We just go by what the rules app says in such situations. Spa kerbs are probably treated as part of the track so that wouldn’t be a warning. We mostly care about people who are just taking the mickey, rather than being super strict.
On the other hand, what makes a good league race is not half the field missing their braking points on lap 1 :)
It’s a balancing act. We will still be doing practice starts before qualifying, we just have to consider whether some sort of warmup is necessary.
As coret3x said I think that was just a bug – usually the session ends as soon as nobody else is on a lap. We still have to think about how we might do a warmup without disrupting the race start.
I’m going to team up with Knonkh in the Williams. Team name as yet undecided…
No worries, hopefully see you at Spa :)
Lol, I just remembered they’re called Manor now :p
Welcome! Server details are on the right of the page. Let me know if you have any questions.
Sounds good, welcome :)
Well, 50% is a good league race distance. We’ve always had interesting strategy choices with 200% tyre wear… more than 1 stop can definitely work, especially with the tyre temperatures.
The stewards took a look at this one – we felt that it was just a racing incident. You were very unlucky to get jammed up against the wall together though
Cool, sounds good.
Yep, it’s ok to miss a few races.
I would suggest joining the server and doing some practice, there are also timing stats so you can compare laptimes, currently at http://www.not.nu/server2.
We also have the F3 league if you want to try something a bit easier to drive ;)
Looks like you can just clear the DRS Activation button under Secondary in the controls settings, should be fairly easy to enable and disable it.
Why not just unmap the button in the in-game controller settings?
It’s just a pre-season race so no worries :)
The trouble is that with ABS on you lose the setup trade-off between aggressive and conservative braking/regeneration settings. Does it get any better if you fiddle with those?
That was last week’s event… this Saturday we’re racing at the Nurburgring, more info is on the homepage.
We’re compiling our own skin pack so I would suggest waiting for that if you just want the skins :)
Well zero hours is a long time…
How hard can it be? :p
Sad to hear about the washout this evening. Oh well, I guess a few too many people on holiday at once!
We’ll be back next weekend with another event which will be announced in a few days :)
We’ve just been fiddling with it, I believe it ought to be ok now…
No special rules for our first race. Refuelling is allowed, free choice of tyre strategy.
We’ll see how it pans out :)
You can do practice starts in the car park, what more could you want :p
Just a note that the F2002 compounds are meant to have different optimal temperatures but not much difference in grip or tyre life.
It is only possible to change the refuelling speed, as Rob said. Unfortunately that requires editing the car physics file.
Edit: I think the physics files for the F1 cars are encrypted so for now we can’t do anything.
Yep. Battery life is a bit rubbish these days though
When I get home I will see if my new PS4 controller is the right size…
This might sound stupid but I have a wireless PS3 controller jammed in the space in the top half of my G25, it’s the perfect size and works a treat. http://i.imgur.com/YuC7RHA.jpg
The server seems to be up to date. Are you able to join any other servers running at Silverstone?
Emil’s teammate has gone inactive so joining the BAR team sounds like a good plan. I’ll pencil you in there.
If you have any questions, feel free to get in touch with the race organisers (YuckierDragon and BobbyDeacs). See you on the server :)
Of course. Welcome :) you can download the necessary mods from the F2002 required content page.
Pro tip, click the calendar link at the top :P
As Shayan said you can’t really pull that off in the F2002 car.
But yes, if you drive totally inside a striped kerb that would be a cut.
Ok. The day isn’t set in stone yet, we’ll see what works best for most people.
Probably you need to turn down some settings so your PC can handle lots of online drivers on the circuit at once. Hope you can get it working for next time :)
Wow, that’s fantastic, better than I expected :)
Gonna be an exhilarating race I’m sure!
Very good question :p I’ve fixed it.
Welcome :) there will be a spot for you.
Since a few people have dropped out we’ll review the skin assignments next week before the next race.
There is a link near the top of on the F2002 results and standings page.
Better still, stick a comment on the Imola event post if you want to talk about practice, strategy etc :)
If you mean the replay file, yep, it will be uploaded soon
Good question… I don’t quite remember, we used it in our first season. It might be the version produced by OSRW.
Some people don’t have the DLC, and it’s not fair to prevent them from racing.
There is indeed, welcome :)
Wow, worst result was a single 3rd place. Amazing stuff Chicane :)
We don’t have a stream but you could watch somebody’s Steam broadcast, if it doesn’t affect their game too much.
You can also see live standings here
Sounds good. Do ask your friend to sign in here too :)
Awesome news! Guess they took our remarks on board after all ;)
Wow. Well held!
Looks like it was a fun race all round :)
It worked for me last week, so perhaps it’s somehow incompatible with the China circuit we’re using
Strange, I haven’t experienced that one. Which version do you have?
I would try asking about it in the RaceDepartment support thread.
After recent comments about rear tyre temperature, I had a look at the car physics and I don’t think it’s actually an issue.
The tyres should only lose 1% of their grip at 35° above or 20° below optimal temperature.
I suspect the actual problem is tyre wear: 95% grip is already difficult to drive with, and the difference between the compounds is quite small in terms of tyre life and grip.
I’m afraid it is a bit bumpy :( We do have another version but it’s even worse!
You’re after the compulsory apps download, try the big red link halfway down :)
http://flag-to-flag.com/assetto-corsa/f2002-league-required-content/
We will make a skin pack before the season starts, so you’re welcome to make a custom skin and upload it :)
Hi folks and welcome to FtF!
There’s no skill level test, anyone who drives fairly is welcome :) You can probably get an idea of relative speeds if you join our server for practice, there’s bound to be some people online before the event on Saturday. You can also check out the server timing stats.
We will have a new sign-up post open for F2002 league shortly, so I will close the comments here for now.
A lot of people don’t have the 3rd DLC pack that contains Brands Hatch :)
Yep, absolutely :)
I think we’ll wait till after this season before choosing cars, also so we know exactly what teams will be available – there will be a new sign-up post perhaps late in December.
Welcome, that’s great :) The next season will probably start in early January next year, possibly racing on a Sunday rather than a Saturday.
You’re welcome to try out the car in the mean time, of course. If you have any questions let us know.
Sure thing. Have a practice on the server and let us know if you have any questions :)
I think caterham or toro rosso could use another driver :)
Welcome :) You asked to drive the Williams – one of the drivers in that team has disappeared so you can take his place, alongside Ukyo.
Regarding the car, don’t confuse our ACF1 car with the french ACFL mod. They’re quite different ;)
Make sure to download the required apps and circuits mods, and have a practice on the Flag-to-Flag server. Let me know if you have any questions.
For once an interesting video from me :)
Watch out for a pitstop fail and a couple of nice overtakes. Plus the best seat in the house to enjoy the Include vs Raven epic!
https://www.youtube.com/watch?v=Aey2RxeVcsI
AC doesn’t seem to handle the 3rd/heave spring very well, or stiff suspension in general. The car is now softer but definitely more predictable and easier to control, in our view :)
I would suggest fiddling with the suspension wheel rates and travel range settings instead, both have a large adjustment range. The packers are not that stiff either, so the car shouldn’t be too pitch sensitive.
I recorded both races… Mugello wasn’t a pretty sight.
https://www.youtube.com/watch?v=0oF815dkRq8
https://www.youtube.com/watch?v=br5r_5XvVUo
Welcome! Thanks for signing up here. The next race is Saturday 19th – the post where you can register as attending will be on the homepage from Tuesday.
Our AC server will be online for practice all week as well.
It’s a fun track. Lots of tricky changes of direction… how much should you compromise on one corner to take more speed through the next?
Here’s my race video. I hope you like mistakes :P
https://www.youtube.com/watch?v=mflyQ6HfZk8
Here’s the video from my livestream:
https://www.youtube.com/watch?v=-KLWg27HUsc
Not the most exciting to watch I’m afraid ;)
Pro tip: don’t disable your apps. I spent the first half of the race counting laps to figure out when to pit!
Otherwise, staying out of trouble paid off :)
Race stream as usual:
https://www.youtube.com/watch?v=03y0iJYQuRQ
Was a fun one :) A lot of mistakes all round, in the end having an undamaged car in the last stint rescued me.
Here’s my race stream:
https://www.youtube.com/watch?v=DQkjSn_Qnp4
Okeydoke, thanks for letting us know. If you arrive during qualifying that’s no problem.
Crikey, just saw that I finished with only 0.4 litres of fuel! Could have been interesting if I had to push to the end…
Regardless, well done to Remco and Yuck on the podium :)
A tense race for me, until Remco’s wing damage at the pit entry. Things are looking up :)
https://www.youtube.com/watch?v=lYT8HAO-BAA
You guys are just like bad luck magnets at the moment. It won’t last forever :)
Here’s my race video from the live stream:
https://www.youtube.com/watch?v=HaIwAjZX_KM
1 thousandth off pole, 35 grueling race laps and I lose out on the pitstop minigame – just my luck. Also watch out for a few kerb-induced 4 wheel drifts :P
We follow the same rules as Formula 1: when the leader finishes the race, everyone else can only complete that lap. Hopefully you heard me say “Last lap” over teamspeak.
There is currently a bug in AC that allows you to carry on racing, but that will be fixed in the upcoming v1.2 update.
Sorry about that. It’s ok to join late in qualifying, but by the time we’re on the grid it’s too late really, there’s no time to prepare for the race.
Hopefully see you there at Imola :)
Don’t worry about it, hope you get well soon :)
You haven’t seen the quality of the alternatives :P
And yes, we are eager to sync up with the real calendar where we can :)
I needed a sit down after I saw that move xD
No worries, that’s fine. Thanks :)
Thanks for the video, we will look at the incident.
A note to everyone: please send reports via private message to the stewards, not in public.
Here’s my full race video, recorded from the live stream :)
https://www.youtube.com/watch?v=2gZgyub6o24
Thanks for letting us know. Have fun, hopefully see you in Hungary :)
Done. Apparently you don’t think much of the Manor :P
Welcome to all our new Spanish friends :)
Take a look at the signup list above, which is ordered by priority to race. We expect members to be able to make most of the races, otherwise you’ll be demoted in the reserve list.
A few of the regulars will be missing each race, so there’s a good chance that reserves can take part. If you’re on the reserve list, please send me a message before the race and I’ll check that there’s space for you to drive.
Spot on. You can only lose the race on lap 1, and I’ll be reminding people of this :)
Oh heavens no xD
No worries :) hopefully see you soon, we’ll keep you updated when F1 2015 becomes worth playing!
Some drivers do use it, quite a lot don’t. Your laptimes will catch up a lot once you’ve driven more laps, simple as that ;)
If you’d like to use stability assist, you have to turn it on yourself. You can do this by choosing practice mode from the menu, configuring your assists in the session setup bit and going to track – then your assists should be kept when you go online.
Naturally, it’s completely optional :)
I think Ton has teamed up with Skalpy now, but you might try getting in touch with Raven who is still teammateless :)
Team name: The Motivated Geeks
Drivers: Rhobium & SirRobSmith
1. Mercedes
2. Red Bull
3. Williams
Ok, that sounds fine to me :)
There’s still plenty of space, welcome :)
That was quite entertaining. And the music actually fitted rather well :) I guess we all need more practice at Spa :P
Here’s some highlights from our Silverstone race :)
https://www.youtube.com/watch?v=s94WEceGmuk
I’ll get the ball rolling. I’ll be taking part, naturally :P
I probably can’t make Friday evenings.
Super!
Your addiction to colour filters reminds me of when people first discovered WordArt and insisted on using it everywhere.
Still, fun racing :P
I’m still making a few adjustments, I’ll put a link online very soon :)
I’ll probably try to make an installer or something as well, so it’s easier for people new to AC to get the mod working.
Edit: I’ve done exactly that, see above.
I look forward to it :D
My eyes are bleeding. 10/10, would endure again.
Oh man, that hairpin spin… the physics really screwed you there lol
I’m gonna start off with wheel settings. I found at first that my Logitech G25 felt very strange – quite loose around the middle especially.
But I found that by selecting the preset for my wheel first, then tweaking the button mapping, things were much better. I guess unless you choose a steering wheel preset, the steering is set up more for a gamepad.
Anyway, here’s my current advanced wheel settings:
All Deadzones: 0%
All Saturation: 100%
Steering Linearity: 1
As for force feedback, I’m still not happy with my configuration so I’ll leave that for someone else.
Also, if you visit the site on a smartphone you’ll now see a more mobile-friendly version of the website – for anyone who needs their FtF fix while out and about xD