Replay: F310 Etruscan GP Replay (348 downloads)
# | Driver | Team | Grid | Best | Time | Pts | |
---|---|---|---|---|---|---|---|
1 | ![]() |
Storm_Cloud | FtF Force India | ▴1 | 1:53.933 | 45:52.772 | 25 |
2 | ![]() |
Monolith | FtF Williams | ▾1 | 1:51.870 | +10.516 | 18 |
3 | ![]() |
coret3x | FtF Ford | ▴4 | 1:51.840 | +28.625 | 15 |
4 | ![]() |
ELgurke | FtF Williams | ▸0 | 1:52.265 | +31.966 | 12 |
5 | ![]() |
CMR_18 | FtF Sauber | ▸0 | 1:54.270 | +35.424 | 10 |
6 | ![]() |
Kost Church | FtF Ford | ▾3 | 1:52.538 | +42.568 | 8 |
7 | ![]() |
BobbyDeacs | FtF Force India | ▾1 | 1:53.031 | +1:21.948 | 6 |
8 | ![]() |
-CN-Potetmos1 | FtF Haas | ▸0 | 1:55.263 | +1:41.642 | 5 |
9 | ![]() |
Albano Pensionisti | FtF Lotus | ▴2 | 1:57.057 | +1 Lap | 4 |
10 | ![]() |
Alarisico(Al) | FtF Lotus | ▸0 | 1:55.848 | +1 Lap | 3 |
11 | ![]() |
Turbo_ONE | FtF Toyota | ▴2 | 2:02.816 | DNF (+4L) | 2 |
12 | ![]() |
Dragon4red8 | FtF Mclaren | ▾3 | 1:55.105 | DNF (+9L) | 0 |
13 | ![]() |
Afonso Carvalho | FtF Haas | ▾1 | DNF (+24L) | 0 |
** Follow us LIVE on Andrzej’ Twitch Channel or LATER on YouTube**
- Join “Discord” https://discordapp.com/invite/FGvrE8d and practice on server any time before start.
- 3x practice starts.
- 15 min qualifying.
- 24 lap race with enough fuel to get to the end.
Air temperature: 20 degs (+/-2 degs). Track temperature: Air +2 degs (+/-2 degs)
Downloads for this event:
- Apps: AC FtF Rules App (v4.2, 1479 downloads) FtF Safety Car App (256 downloads) **Updated**
- Cars: F310 Physics (144 downloads) “data.acd” F310 Skins (285 downloads)
- Track: AC Forliring Track (380 downloads)
- Weather: FtF Dusk Weather (377 downloads) (place the extracted folder in content/weather)
** Pit Entry Speeding Rules WILL be enforced. Please practice slowing to 50mph/80kph before the limiter kicks in **
So what do we all think of the track? It’s a different challenge to a real track – these fantasy track builders sure love their off camber corners!
A roller coaster (especially in VR)
Although they looked to get inspired from eau rouge and other famous corners, looks they didn’t think at all about mistakes, or the fact that you can sometime go a bit wide on a corner.
It’s oft a problem with fantasy tracks that the creator tries to make every corner amazing, or a real challenge, or both. You can almost see the thought process – “What would be good corner… make it off camber! Okay, next corner, got to be better… make it more off camber!” etc etc
It might make for good racing, but I fear there’ll be quite a spread in pace through the field because not everyone will be familiar with the track through lack of practice.
and all of them, late apex too…
Track download: https://flag-to-flag.com/download/ac-forliring-track/
The grid felt really close together on this track so was desperately desperate to get through the first corners unscathed. Managed to get underneath Monolith at the first turn then did a wall of death at T2 in case anyone was inside. Made it and settled in.
It was all rosy being in control with Monolith obviously stopping and I had good pace in the first half. The only problem was I had absolutely no idea if the tyres would last. I tried to be nice to them as much as possible and fortunately they made it to the end. Might have been a different story if Monolith had got a clean run but he was tangling with CMR for a couple of laps so that took the pressure off. Phew!
Hi!
I’m the track builder, thank you for racing at Forlì Ring!
That was kinda unexpected but a beautiful surprise!
Storm_Cloud must be wizard: how does he know my thought process? :D:D:D:D
Jokes aside, this track is made for fun racing battles and no mercy. I hope I accomplished this.
I’ll take your PoVs and suggestion for my next track!
See ya!
P.S: Bella Chine!
Glad you got my message in time – your track is a nice piece of work. Looked great with our “dusky weather” https://www.twitch.tv/videos/312142413
Check it with Lights Patch. A new level of immersion!
It must take so much time and skill to create a track – chapeau!
Although I stand by what I said – when I was sliding everywhere with no tyres for the last 5 laps a couple of boring easy corners would have gone down very well :P
I looked at lights patch and with Oculus I am too close to the FPS limit. Looks great though https://youtu.be/s2hZznAnh2Y