3x practice starts. 20 min qualifying. 52 lap (100%) race starting on C3 (Softs) and with enough fuel to finish.
We have 28 slots available of of which we will reserve 1 for the Streamer (hopefully Kilgore) and a minimum of 14 for our guests – we can raise the other 13! We will be giving preference to our current active members and those who have supported us most in the past.
Your current setups will work fine with the brake balance moved forward by 1%. You may also wish to experiment with slightly lower downforce.
Handling – the back end follows the front more than the stock car, so you will find it turns-in sharper at Copse & Stowe. It feels like it has more traction, but it hasn’t so watch out when the tyres start to go.
ERS – Eco mode will see you good for the race along with the odd extra dab of KERS or swapping to Low/Medium modes. It doesn’t just “run out of juice” like the stock car does, but it is still very tight here.
Tyre pressures are restricted, so it’s not possible to pump up the front left to 22 degrees to get it to work – you will just have to suffer along with the majority.
Grip at start of quali will be 97%. The race will begin with a small level of rubbering-in from quali and end on 100% grip.
“Return to pits” is allowed after quali hotlaps, but not in race.
Watch out for the air & track temps before the race starts, there is a variation in air & track temperature of 6 degrees each. ie: The air temps could be as low as 17 degrees or as high as 23 and the track will be anything from 22 to 34. Higher temps will favour the hards, lower temps will ease the pressure on the softs, so this could affect your race strategy.
The race starts on SOFT tyres, that is the ONLY tyre/pitting restriction we have.
FtF tyre degs are much higher than the Trout league and blistering/graining are also more significant (you will actually feel this as vibration through a decent FFB wheel), so it will be borderline 1 or 2 stops, depending on how you manage the temperatures.
You will need between 120 & 140 litres of fuel, depending on driving style, recovery & deployment levels.
Pit speeding rules will NOT be enforced, but you must stay within the pit entry & exit lanes.
The “KMR app” is compulsory and manages things like auto-restarts after pile-ups on Lap 1 etc. It has lots of other nice features which I’ll let you get to know yourself. The main thing is to ensure that the “Server link” and “Voice” parts of the app are enabled on the right in-game.
During the race, the KMR app may also introduce the VSC. When this happens it is important to quickly get your speed down below 150kph (93mph), then maintain speed as close to this limit as possible. If it tells you you’ve got a drive-through penalty for speeding, you must carry this out or it will kick you from the race.
Our 2019 champion, Mixa Mortiferum – was seemingly down-and-out after Monza, then brushed himself down and went on to win the league! Started simracing with us last season with the 2018 car and was immediately one of the fastest, but never quite got to grips with our tyre degs. Far more at-home with the 2019 car though and has matured very quickly over his two seasons with us.
Runner-up Urmas Riis, OK, if he hadn’t become so busy in his normal life, he would have walked it and as the real Clarkson would say (and no doubt our own as well), he’s probably the fastest driver “in the World”! Hope he comes back in 2020 as he has so much to offer and raises our game for sure.
Third place, Storm Cloud – champion last season and had a so-so run in Troutracing then, but this season “by his standards” it was the other way round. Has the experience advantage over Mixa, but the new kid has had a great run. Will be an interesting rivalry next year.
Other noteworthy achievements –
Seymohre – stuck-out a gruelling one-stop at Road America to beat the lot of us (including Urmas) fair-and-square. Race of the season.
Ali Gocmen – finally got the upper-hand on me, I simply couldn’t live with his pace and consistency. No longer a midfielder at all.
Pietrekk – solid start and slotted in straight away, can be a top-midfielder next season, maybe higher.
Nate, Shmourda & Dmitry – finally got some guys who drive well at the other end of the grid. We need to bring them more into the fold next year.
Thanks to all who helped make this a great season and stay-tuned for more information from myself and Albano for the New Year.
We are pleased to announce the start of a new league in Assetto Corsa using the RSS 2019 Hybrid F1 car from Race Sim Studios.
We’re trying something new this season with teams of up to 3 drivers who can all drive simultaneously.
To sign-up, please leave a comment below, with preferred team mates, team name (not the same name as your skin choice) and skin choice. You can also create your own team skin and send it to me. If you are looking for a teammate, try the #looking-for-a-teammate channel on Discord.
Races are on “Wednesdays” and we are again running a parallel calendar with Formula Trout F1 who race on the following Saturday.
Test races will be at Shanghai & Red Bull Ring on July 31st & August 7th with the league starting at the Nurburgring on August 14th and running fortnightly thereafter. We will end the season on our signature track – Road America.
Races on alternate Wednesdays starting 20:30 Central European Time (19:30 UK).
Attendance on the RSS 2019 Discord voice channel is mandatory. Please use push-to-talk during races if you are using a mic/headset.
Event format: 3x practice starts, then 15 min qualifying and 50% race distance.
Best 9 out of 10 results count for the championship. Top 12 finishers score points.
200% tyre wear, 200% fuel usage, refuelling is impractical at 10 secs per litre.
All assists are disabled.
Drivers must use some kind of awareness app like Helicorsa or Crew Chief.
Three tyre compounds will be available each race and you muststart the race with the softest of the available tyres. From then onwards, it is entirely the choice of the driver which compound(s) are used, no mandatory stops.
Speeding in the pit lane will be treated as a corner-cut – or worse depending on severity.
Drive-through penalty for jump starts.
Safety Car will be deployed in the event of a bad crash.